Wear OS game

PulseMaze

a maze, on your wrist

Tilt your watch. The ball rolls. Get it to the ring before the person next to you notices you're playing a game.

Play it right here Google Play — coming soon
Accelerometer powered No thumbs required Works with your phone in your pocket

Try before you wrist

Here's the whole game.

Same maze, same physics, bigger screen. On a phone, tap use tilt and lean the handset around. On a laptop, move your pointer across the board and the ball rolls that way — or click the board first and steer with the arrow keys.

The timer starts the moment the ball does. A fresh maze every reset, so nobody can memorise their way to a good time.

Best time so far: yours
0.0s

Tilt, drag or arrow-key the dot to the ring.

On the watch

Built for a screen
the size of a stamp.

01

Your wrist is the joystick

The watch's accelerometer reads how you're holding your arm and gravity does the rest. Nothing to press, nothing to swipe over.

02

A new maze every time

Mazes are generated on the spot, so there's no level list to grind and no route to memorise. Just the next one.

03

You feel the walls

Every bump lands as a small buzz, so you can steer by feel when you can't quite look at your wrist.

04

A round takes seconds

This is a lift-queue game, a kettle game, a waiting-for-the-bus game. Raise your wrist, solve one, put your arm down.

05

Phone stays in your pocket

It runs on the watch itself. No companion app to install, nothing to pair, nothing to sign in to.

06

No accounts, no adverts

Nobody needs a login to play a maze. Your times stay on your watch.

How a round goes

Three moves, then you're in.

  1. Raise your wrist

    The maze is already there. The ball sits in the top-left corner, waiting.

  2. Tip your arm

    Lean the watch in the direction you want the ball to go. Lean harder and it accelerates; flatten out and it coasts to a stop.

  3. Land it in the ring

    Get the ball to the target and the round ends with your time. Then, inevitably, one more go.

Where the name comes from

Every wall you clip sends a pulse out from the point of contact — on screen and through the case. Play badly enough and the whole thing thrums like a pinball table.

Not out yet

PulseMaze is still
being wobbled.

It's headed for Wear OS watches with an accelerometer, which is all of them. Until it lands, the demo above is the real thing in a bigger box.